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Четверг, 23.03.2017, 21:18
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Скрипты (Script)

Counter-Strike: скрипты КС 1.6
Все знают команду bind, которая присваивает клавише функцию. Например, bind mouse1 kill вызовет при нажатии левой кнопки мыши смерть игрока.

Но не все знают про скрипты CS 1.6, так называемые алиасы или метабинды. Между тем, это довольно любопытная и полезная штука.

Алиас (alias) — это имя, присвоенное некоторой последовательности команд. Alias переводится как: вымышленное имя, прозвище, кличка. Затем алиас присваивается какой-нибудь клавише через знакомый нам bind. Таким образом, мы получаем выполнение сразу нескольких команд при нажатии на 1 кнопку!

Пример скрипта:

alias vol "volume 0.55;"
bind DEL "vol"

Данный КС 1.6 скрипт создает алиас vol, в котором записана команда установки громкости 0.55. Далее идет забиндивание клавиши DELETE на выполнение алиса vol. Это пример простейшего скрипта. Перейдем к более сложным.

Пример скрипта 2:

alias sayGOD "developer 1; echo GOD GOD GOD!!!; developer 0; bind DEL sayNO"
alias sayNO "developer 1; echo NO NO NO!!!; developer 0; bind DEL sayGOD"
bind "DEL" sayGOD

В данном CS скрипте уже заданы две последовательности (два алиаса). А именно: sayGOD и sayNO. В каждом из алиасов выполняется по 4 команды. Сначала включается отображение сообщений на экране; затем сообщение появляется; затем выключается отображение сообщений; и затем кнопка DELETE переназначается на другой алиас, чтобы показывалась другая фраза.

Нажав в первый раз на DELETE, мы увидим надпись: GOD GOD GOD!!!, а во второй раз мы увидим: NO NO NO!!!. Таким образом, на одну кнопку мы повесили две последовательности, выполняемые по очереди.


Скрипты покупки

bind "KP_DOWNARROW" 44
alias ex "ww;qq"
alias ww "wait;wait;wait"
alias qq "wait;slot10;wait;slot10;wait;slot10;wait;slot10;wait;slot10"
alias 44 "buy;menuselect 4;menuselect 4;buy;patrony1;ex"
alias patrony1 "buy;menuselect 6;ex"

Данный CS скрипт автоматически закупит оружие 4-4 и патроны к ней при нажатии на кнопку KP_DOWNARROW, это стрелка вниз на доп. клавиатуре.

2,3,4 строчки — нужны для закрытия менюшек покупки при большом пинге (бывает, что они не закрываются).

В 5-ой строчке мы, собственно, и покупаем оружие, выбирая цифры из меню. А также мы используем вложенный алиас patrony1. Здесь ничего сложного нет. Просто при выполнении 5-ой строки вызовется алиас по имени patrony1, в котором указана покупка патронов.
// -=(Aliasuri)=-
alias cls "wait;slot10;wait;slot10;wait;slot10;wait;slot10;slot10;wait;slot10"
alias dev1 "developer 0"
alias ms0 "menuselect 0"
alias ms1 "menuselect 1"
alias ms2 "menuselect 2"
alias ms3 "menuselect 3"
alias ms4 "menuselect 4"
alias ms5 "menuselect 5"
alias ms6 "menuselect 6"
alias ms7 "menuselect 7"
alias ms8 "menuselect 8"
// -------
alias 1X "Pammo"
alias 2X "Pammo;Pammo"
alias 3X "Pammo;Pammo;Pammo"
alias 4X "Pammo;Pammo;Pammo;Pammo"
alias 5X "Pammo;Pammo;Pammo;Pammo;Pammo"
alias 6X "Pammo;Pammo;Pammo;Pammo;Pammo;Pammo"
alias 7X "Pammo;Pammo;Pammo;Pammo;Pammo;Pammo;Pammo"
alias 8X "Pammo;Pammo;Pammo;Pammo;Pammo;Pammo;Pammo;Pammo"
alias Pammo "buyammo1"
alias Sammo "buyammo2"
// -------
alias kevlar "buyequip;ms1;cls"
alias helmet "buyequip;ms2;cls"
alias flash "buyequip;ms3;cls"
alias gren "buyequip;ms4;cls"
alias smoke "buyequip;ms5;cls"
alias fuse "buyequip;ms6;cls"
alias nvision "buyequip;ms7;cls"
alias grenade "buyequip;ms3;cls"
alias 11 "buy;ms1;ms1;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;cls"
alias 12 "buy;ms1;ms2;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;cls"
alias 13 "buy;ms1;ms3;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;cls"
alias 14 "buy;ms1;ms4;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;cls"
alias 15 "buy;ms1;ms5;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;cls"
alias 16 "buy;ms1;ms6;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;Sammo;cls"
alias 21 "buy;ms2;ms1;4X;cls"
alias 22 "buy;ms2;ms2;4X;cls"
alias 31 "buy;ms3;ms1;4X;cls"
alias 32 "buy;ms3;ms2;4X;cls"
alias 33 "buy;ms3;ms3;2X;cls"
alias 34 "buy;ms3;ms4;8X;cls"
alias 35 "buy;ms3;ms5;8X;cls"
alias 41 "buy;ms4;ms1;3X;cls"
alias 42 "buy;ms4;ms2;3X;cls"
alias 43 "buy;ms4;ms3;3X;cls"
alias 44 "buy;ms4;ms4;3X;cls"
alias 45 "buy;ms4;ms5;3X;cls"
alias 46 "buy;ms4;ms6;3X;cls"
alias 47 "buy;ms4;ms7;3X;cls"
alias 48 "buy;ms4;ms8;3X;cls"
alias 51 "buy;ms5;ms1;7X;cls"
// -=(Pentru Lag)=-
alias setnetgraph netgraphon3
alias netgraphon3 "net_graph 3; cl_showfps 0; alias setnetgraph netgraphon2"
alias netgraphon2 "net_graph 2; alias setnetgraph netgraphon1"
alias netgraphon1 "net_graph 1; alias setnetgraph netgraphoff"
alias netgraphoff "net_graph 0; alias setnetgraph netgraphfps"
alias netgraphfps "cl_showfps 1; alias setnetgraph netgraphon3"
alias r10000 "rate 10000.007; devon; echo RATE 10000; devoff; alias r_up r10000; alias r_dn r8000"
alias r8000 "rate 8000.007; devon; echo RATE 8000; devoff; alias r_up r10000; alias r_dn r7000"
alias r7000 "rate 7000.007; devon; echo RATE 7000; devoff; alias r_up r8000; alias r_dn r6000"
alias r6000 "rate 6000.007; devon; echo RATE 6000; devoff; alias r_up r7000; alias r_dn r5500"
alias r5500 "rate 5500.007; devon; echo RATE 5500; devoff; alias r_up r6000; alias r_dn r5000"
alias r5000 "rate 5000.007; devon; echo RATE 5000; devoff; alias r_up r5500; alias r_dn r4500"
alias r4500 "rate 4500.007; devon; echo RATE 4500; devoff; alias r_up r5000; alias r_dn r4000"
alias r4000 "rate 4000.007; devon; echo RATE 4000; devoff; alias r_up r4500; alias r_dn r3500"
alias r3500 "rate 3500.007; devon; echo RATE 3500; devoff; alias r_up r4000; alias r_dn r3000"
alias r3000 "rate 3000.007; devon; echo RATE 3000; devoff; alias r_up r3500; alias r_dn r2500"
alias r2500 "rate 2500.007; devon; echo RATE 2500; devoff; alias r_up r3000; alias r_dn r2500"
r5000
alias updr55 "cl_updaterate 55; devon; echo -55 pachete; devoff; alias updrup updr55; alias updrdn updr50"
alias updr50 "cl_updaterate 50; devon; echo -50 pachete; devoff; alias updrup updr55; alias updrdn updr45"
alias updr45 "cl_updaterate 45; devon; echo -45 pachete; devoff; alias updrup updr50; alias updrdn updr40"
alias updr40 "cl_updaterate 40; devon; echo -40 pachete; devoff; alias updrup updr45; alias updrdn updr35"
alias updr35 "cl_updaterate 35; devon; echo -35 pachete devoff; alias updrup updr40; alias updrdn updr30"
alias updr30 "cl_updaterate 30; devon; echo -30 pachete; devoff; alias updrup updr35; alias updrdn updr25"
alias updr25 "cl_updaterate 25; devon; echo -25 pachete; devoff; alias updrup updr30; alias updrdn updr20"
alias updr20 "cl_updaterate 20; devon; echo -20 pachete; devoff; alias updrup updr25; alias updrdn updr15"
alias updr15 "cl_updaterate 15; devon; echo -15pachete; devoff; alias updrup updr20; alias updrdn updr15"
updr30
alias cmdr55 "cl_cmdrate 55; devon; echo +55 pachete; devoff; alias cmdrup cmdr55; alias cmdrdn cmdr50"
alias cmdr50 "cl_cmdrate 50; devon; echo +50 pachete; devoff; alias cmdrup cmdr55; alias cmdrdn cmdr45"
alias cmdr45 "cl_cmdrate 45; devon; echo +45 pachete ; devoff; alias cmdrup cmdr50; alias cmdrdn cmdr40"
alias cmdr40 "cl_cmdrate 40; devon; echo +40 pachete; devoff; alias cmdrup cmdr45; alias cmdrdn cmdr35"
alias cmdr35 "cl_cmdrate 35; devon; echo +35 pachete; devoff; alias cmdrup cmdr40; alias cmdrdn cmdr30"
alias cmdr30 "cl_cmdrate 30; devon; echo +30 pachete; devoff; alias cmdrup cmdr35; alias cmdrdn cmdr25"
alias cmdr25 "cl_cmdrate 25; devon; echo +25 pachete; devoff; alias cmdrup cmdr30; alias cmdrdn cmdr20"
alias cmdr20 "cl_cmdrate 20; devon; echo +20 pachete; devoff; alias cmdrup cmdr25; alias cmdrdn cmdr15"
alias cmdr15 "cl_cmdrate 15; devon ; devoff; alias cmdrup cmdr20; alias cmdrdn cmdr15;echo + 15 pachete"
cmdr40

// Alias 1
//----------------------------------------------------------------------------------------------------------------------------------

//Stop echo//
alias stopecho "room_delay 0;room_feedback 0;room_left 0;room_lp 0;room_mod 0;room_off 1;room_refl 0;room_size 0;room_type 0"

//Quick Knife Alias//
alias qknif "weapon_knife"
//Quick Grenade Alias//
alias +qgren "slot4; wait; wait; wait; +attack; wait; wait; wait; -attack"
//Defuse & Cover Alias//
alias +defuse1 "+use; radio1; menuselect 1;"
alias -defuse1 "-use; slot10"
//C4 Bomb Plant & Cover Alias//
alias +bomb "weapon_c4; +duck; +attack; radio1; menuselect 1;"
alias -bomb "-duck; -attack; slot10"
//Crouch Jump Alias//
alias "+cjump" "+jump;+duck"
alias "-cjump" "-jump;-duck"
//Crosshair Color Toggle//
alias cross "adjust_crosshair"
//Reload & Cover Alias//
alias +reload1 "+reload; wait; -reload; radio1; menuselect 1; say_team cover me I'm reloading;
wait; slot10"
alias -reload1 "slot10; wait; wait; slot10"
//Radar Viewer//
alias radar "radaroff"
alias radaroff "drawradar; alias radar radaron"
alias radaron "hideradar; alias radar radaroff"
//Netgraph Viewer//
alias graph "graphon"
alias graphon "net_graph 3; alias graph graphoff"
alias graphoff "net_graph 0; alias graph graphon"
//FPS Viewer//
alias fps "fpson"
alias fpson "cl_showfps 1; alias fps fpsoff"
alias fpsoff "cl_showfps 0; alias fps fpson"
//Status Report Alias//
alias +statusrpt "+showscores; cl_showfps 1; timeleft"
alias -statusrpt "-showscores; cl_showfps 0"

//HE Grenade Buy & Throw Alias//
alias +buythro "buyequip; menuselect 4; wait; wait; weapon_hegrenade; wait; wait; +attack"
alias -buythro "slot10; wait; slot10; -attack"
//Crouch Toggle Alias//
alias duck_t "duck_on"
alias duck_on "alias duck_t duck_off; +duck; developer 1; echo Crouch activat; developer 0"
alias duck_off "alias duck_t duck_on; -duck; developer 1; echo Crouch dezactivat; developer 0"
//Quick Slash Alias//
alias +qslash "weapon_knife; wait; +attack"
alias -qslash "-attack; lastinv"
//Flashbang Warning Script//
alias +warnflash "warntm; weapon_flashbang; wait; +attack"
alias -warnflash "-attack"
alias +cleansnap "cson; clear; wait; wait; wait;"
alias -cleansnap "csoff; wait; wait; developer 1; echo Screenshot Complete!; developer 0"
alias cson "cl_observercrosshair 0; crosshair 0; r_drawviewmodel 0; hideradar; cl_showfps 0;
net_graph 3; screenshot"
alias csoff "cl_observercrosshair 1; crosshair 1; r_drawviewmodel 1; drawradar; cl_showfps 1"
// Alias2
//----------------------------------------------------------------------------------------------------------------------------------
//
alias reload_stop "weapon_knife; wait; wait; wait; lastinv"
alias +qstab "weapon_knife; wait; +attack2"
alias -qstab "-attack2; wait; lastinv"
alias +warnhe "warnteam; wait; weapon_hegrenade; wait; wait; wait; +attack"
alias -warnhe "-attack"
alias +hethro "weapon_hegrenade; wait; wait; +attack"
alias -hethro " wait; -attack"
alias +flash "weapon_flashbang; wait; wait; +attack"
alias -flash " wait; -attack"
alias w3 "wait; wait; wait"
alias +zoom "+attack2; w3; w3; -attack2"
alias -zoom "bind mouse1 +attak"
alias +attak "+attack; w3; w3; w3"
alias -attak "-attack; w3; w3; w3; weapon_knife; w3; w3; w3; slot1; w3; w3; w3; +attack; w3; w3;
w3; -attack; bind mouse1 +attack"
alias w3 "wait; wait; wait"
alias +zoomx "+attack2; w3; w3; -attack2"
alias -zoomx "bind mouse1 +attakx"
alias +attakx "+attack; w3; w3; w3"
alias -attakx "-attack; w3; w3; w3; slot2; w3; w3; w3; +attack; w3; w3; w3; -attack; bind mouse1
+attack"
alias dfire "dfireon"
alias dfireon "bind mouse1 +fire; alias dfire dfireoff"
alias dfireoff "bind mouse1 +attack; alias dfire dfireon"
alias +fire "+duck; wait; wait; wait; +attack"
alias -fire "-attack; -duck"
alias "wd" "clear;echo;echo;echo;echo;echo"
alias "d1" "developer 1"
alias "d0" "developer 0"
alias "hands" "hand_left"
alias "hand_left" "cl_righthand 0;d1;d0;alias hands hand_right"
alias "hand_right" "cl_righthand 1;d1;d0;alias hands hand_left"
// -=(Buy Script)=-
bind "KP_END" "ak47;m4a1;usp;secammo;primammo;defuser;hegren;flash"
bind "KP_DOWNARROW" "awp;primammo;usp;defuser;secammo;hegren;flash"

// -=(Move Binds)=-
bind "w" "+forward"
bind "s" "+back"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "h" "+commandmenu"
bind "ALT" "+strafe"
bind "ctrl" "+duck"
bind "shift" "+speed"
bind "space" "+jumpd"
bind "MOUSE1" "+attack"
bind "mouse2" "+attack2"
bind "'" "cl_righthand 1"
bind ";" "cl_righthand 0"

// -=(Slotz)=-
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"

// -=(Misc. Binds)=-
bind "b" "buy"
bind "," "buyammo1"
bind "." "buyammo2"
bind "h" "+commandmenu"
bind "g" "drop;dev1;dev0"
bind "e" "+use"
bind "f" "impulse 100"
bind "m" "chooseteam;spk team;echo -=| Team | =-"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "y" "messagemode"
bind "c" "radio3"
bind "x" "radio2"
bind "z" "radio1"
bind "k" "+voicerecord"
bind "`" "toggleconsole"
bind "[" "say /top15"
bind "]" "say /rank"
bind "f12" "snapshot"
bind "TAB" "+showscores"
bind "q" "lastinv"
bind "r" "+reload;dev1;dev0"
bind "l" "timeleft;dev1;echo Timeleft;spk remaining;dev0"
bind "p" "adjust_crosshair"
bind "o" "buyequip"
bind "kp_enter" "cm_la"

// -=(Wirl Wind)=-
developer "1"
alias +whirlwind "cl_yawspeed 2850;w;+left;w;w;w;w;w;-left;cl_yawspeed 210;+duck"
alias -whirlwind "-duck"
bind capslock "+whirlwind"

// -=(N.a.m.e)=-
name Player
// -=(Audio)=-
alias "volmin" "volume 0.0;d1;echo MINIMUM VOLUME;d0;alias volup vol01;alias voldn volmin"
alias "vol01" "volume 0.1;d1;echo Volume 05% |*__________________|;d0;alias volup vol02;alias
voldn volmin"
alias "vol02" "volume 0.2;d1;echo Volume 10% |_*_________________|;d0;alias volup vol03;alias
voldn vol01"
alias "vol03" "volume 0.3;d1;echo Volume 15% |__*________________|;d0;alias volup vol04;alias
voldn vol02"
alias "vol04" "volume 0.4;d1;echo Volume 20% |___*_______________|;d0;alias volup vol05;alias
voldn vol03"
alias "vol05" "volume 0.5;d1;echo Volume 25% |____*______________|;d0;alias volup vol06;alias
voldn vol04"
alias "vol06" "volume 0.6;d1;echo Volume 30% |_____*_____________|;d0;alias volup vol07;alias
voldn vol05"
alias "vol07" "volume 0.8;d1;echo Volume 35% |______*____________|;d0;alias volup vol08;alias
voldn vol06"
alias "vol08" "volume 1.0;d1;echo Volume 40% |_______*___________|;d0;alias volup vol09;alias
voldn vol07"
alias "vol09" "volume 1.3;d1;echo Volume 45% |________*__________|;d0;alias volup vol10;alias
voldn vol08"
alias "vol10" "volume 1.5;d1;echo Volume 50% |_________*_________|;d0;alias volup vol11;alias
voldn vol09"
alias "vol11" "volume 1.7;d1;echo Volume 55% |__________*________|;d0;alias volup vol12;alias //r//
voldn vol10"
alias "vol12" "volume 1.9;d1;echo Volume 60% |___________*_______|;d0;alias volup vol13;alias
voldn vol11"
alias "vol13" "volume 2.1;d1;echo Volume 65% |____________*______|;d0;alias volup vol14;alias
voldn vol12"
alias "vol14" "volume 2.3;d1;echo Volume 70% |_____________*_____|;d0;alias volup vol15;alias
voldn vol13"
alias "vol15" "volume 2.5;d1;echo Volume 75% |______________*____|;d0;alias volup vol16;alias
voldn vol14"
alias "vol16" "volume 2.9;d1;echo Volume 80% |_______________*___|;d0;alias volup vol17;alias
voldn vol15"
alias "vol17" "volume 3.2;d1;echo Volume 85% |________________*__|;d0;alias volup vol18;alias
voldn vol16"
alias "vol18" "volume 3.5;d1;echo Volume 90% |_________________*_|;d0;alias volup vol19;alias
voldn vol17"
alias "vol19" "volume 3.7;d1;echo Volume 95% |__________________*|;d0;alias volup volmax;alias
voldn vol18"
alias "volmax" "volume 4.0;d1;echo MAXIMUM VOLUME;d0;alias volup volmax;alias voldn vol19"
alias "volup" "vol03"
alias "voldn" "vol01"
// -=(Bind Audio)=-
bind uparrow "volup"
bind downarrow "voldn"

// -=(Settings)=-
// -=(Cl Settings)=-
max_smokepuffs "0"
cl_updaterate 60
cl_cmdrate 60
rate 10000
cl_rate 10000
s_rolloff "1.0"
s_doppler "0.0"
s_distance "60"
s_automin_distance "2.0"
s_automax_distance "30.0"
s_min_distance "8.0"
s_max_distance "1000.0"
s_leafnum "0"
s_refgain "0"
s_refdelay "0"
s_polykeep "0"
s_polysize "0"
s_numpolys "0"
s_bloat "2.0"
s_eax "0.000000"
suitvolume "0"
hisound "1.000000"
bgmvolume "1.000000"
_snd_mixahead "0.1"
s_a3d "1"
s_geometry "0"
s_reflect "0"
s_reverb "0"
s_usepvs "0"
s_verbwet "0"
s_occlude "0"
s_occ_epsilon "0"
s_occfactor "0"
loadas8bit "1"
snd_noextraupdate "1"
brightness "1"
gamma "9"
lightgamma "2.5"
joystick "0"
rate "10000"
cl_lw "1"
cl_lc "1"
gl_lightholes "1"
gl_spriteblend 0
setinfo vgui_menus 0
hud_fastswitch 1
s_a3d "1"
s_eax "0"
violence_ablood 1
violence_agibs 1
violence_hblood 1
violence_hgibs 1
cl_sidespeed "32000"
cl_forwardspeed "32000"
cl_backspeed "32000"
cl_showfps 1
cl_weather 0
net_graph 0
fps_max 100
graphheight 736
volume 0.9
sensitivity 3.5
zoom_sensitivity_ratio "0.8"
+mlook

// -=(Graphics Settings)=-
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bottomcolor "6"
brightness "2"
console "1.000000"
fastsprites "0"
fps_max "400"
cl_showfps 1
fps_modem "400"
graphheight 736
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "0"
gl_overbright "0"
gl_polyoffset "0.1"

// -=(Crosshair)=-
cl_dynamiccrosshair 0
cl_righthand 1
cl_weather 0
cl_crosshair_color
cl_crosshair_translucent "0"
cl_crosshair_size small
crosshair "1"
sv_autoaim "0"
// -=(Hud Settings)=-
hud_capturemouse "1"
hud_centerid "1"
hud_draw "1"
hud_fastswitch "1"
hud_takesshots "0"
hud_saytext_time "8"
hud_saytext_internal "1"
hud_net "1"
// -=(M Settings)=-
m_filter "1"
m_pitch "0.022"
m_yaw "0.022"
m_forward "1"
m_pitch "0.022"
m_side "0.8"
// -=(Important)=-
net_graphe 3

// -=(Bunny Hop)=-
alias sprung1 "alias _special sprung; sprung; alias sprungx sprung0"
alias sprung0 "alias _special; alias sprungx sprung1"
alias sprung "hax; wait; special"
alias hax "hax1"
alias hax1 "+jump;wait;-jump;alias hax hax2"
alias hax2 "+jump;wait;-jump;alias hax hax1"
alias +sprung "sprung1"
alias -sprung "sprung0"
bind "SPACE" "+sprung"
alias +duckjump "+jump;wait;+duck;-jump"
alias -duckjump "-duck"
alias +jumpd "+jump;+duck"
alias -jumpd "-jump;-duck"
alias +dchduck "+duck;cl_dynamiccrosshair 0"
alias -dchduck "-duck;cl_dynamiccrosshair 0"
bind ctrl "+dchduck"
bind mwheeldown "+duck"
bind mwheelup "+jump"

play fvox/activated
//
echo "---------sacaL # Config--"
echo "--------sacaL # Config---"
echo "-------sacaL # Config----"
echo "------sacaL # Config-----"
echo "-----sacaL # Config------"
echo "----sacaL # Config-------"
echo "---sacaL # Config--------"
echo "--sacaL # Config---------"
echo "-sacaL # Config----------"
alias +_bhop "alias _special bhop_;bhop_"
alias -_bhop "alias _special"
alias bhop_ "-+;wait;special"
alias -+ "bhop+"
alias bhop+ "+jump;alias -+ bhop-"
alias bhop- "-jump;alias -+ bhop+"
bind space "+_bhop"





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